The Witcher 3 Notebook Benchmarks Schwergewicht. The Witcher 3 4K Ultra Settings Video - 05/17/2015 09:01 AM There's a youtube video available on the Witcher 3, it demo's the game running in Ultra High resolution (Ultra HD). We discuss this more in an older article about the technology, found here. This test … Advertisement CD Projekt RED removed the “PS4 vs PC” comparison video, posted earlier by PCGamesHardware and went on to detail the differences between the two versions. Among others, we tested SLI GTX 980s, a Titan X, GTX 960s, last-gen cards, and AMD's R9 290X, 285, and 270X. NOTE: We just got our Witcher 3 texture quality comparison article online, complete with VRAM & FPS measurements against quality settings. Foliage Visibility Range: This setting had somewhat large hits to performance as it increased. Instead, we take an average of the lowest 1% of results (1% low) to show real-world, noticeable dips; we then take an average of the lowest 0.1% of results for severe spikes. The third game in CD Projekt RED’s expansive RPG series, The Witcher 3 is our RPG benchmark of choice. The Nvidia GeForce GTX 1060 is targeting a considerably lower price point than the GTX 1080 … Light Shafts: Also known as "God Rays," which are cast down from the sun through gaps in tree coverage or other obstructing items. Parity checking was performed with GPU-Z. The Witcher 3 will release on May 19 2015 for the PlayStation 4, Xbox One and PC. Ultra Graphics, HW Off. Benchmarking tools are not always representative of the load a game can put in your rig it depends on the developer. The R9 290X is almost within “playable” range for average FPS on ultra, but isn't quite there; both AMD and nVidia are equal opportunity sufferers when it comes to 1% and 0.1% lows on this configuration. First world problems. Certain changes have been made of course to accommodate the console hardware, but the game turned out looking quite good indeed. Remember that we hacked the single GTX 980 to run by disabling SLI in an SLI config, but were unable to find a means to run 1440p on a 290X. This creates a shimmering glow around objects. © 2021 WCCF TECH INC. All rights reserved. We have recently provided some beautiful 4K screenshots of the PC version of the game as well as some 4K gameplay footage that showcases the beautiful graphics that The Witcher 3: Wild Hunt can provide at Ultra High-Definition at it Ultra Settings. A retexture of the clouds in the game with 4k High quality clouds. Chromatic Aberration: Also found in photography. 4. This is an in-game, site-defined benchmark that encounters water, particle FX, lighting and bloom (conducted at 4AM game time – and real time, for that matter), and common occurrence of NPCs and complex objects. Water Quality: In our test section, this didn't seem to impact performance too heavily – other factors had greater hits to FPS that were more noticeable. This test was conducted using a native 4K display and did not involve DSR or VSR filtration. First world problems, Steve. Compared to the standard GTX 980 it's a whopping 72% faster, while it also leads the Fury X by a fairly significant 47% margin. VRAM utilization was measured using in-game tools and then validated with MSI's Afterburner, a custom version of the Riva Tuner software. 1440p medium shows substantially improved performance. This means our results will likely see drastic improvement as soon as AMD pushes a driver update. A benchmark sums up performance with a single number, but real-life can be a bit more complicated than that: Core i7 4790K - 65.0/84.4 Core i5 4690K - 52.0/79.2 Core i3 4130 - 38.0/68.9 The above video shows our benchmarking course used for testing video cards. At 4K, we were only able to test the GTX 980, Titan X, and R9 290X. For latest tech news in your inbox, once a day! Hi from RISE. We did what we could here, but 1440p refused to appear as an option for all tested devices. 1. Maybe in the future I'll change them but at the moment I got my hands tied with other things. This slider defines a limit on non-essential actors rendered to the screen. The lowest 1% and 0.1% dips in our above FPS charts are bad enough that the game visibly stutters at times, producing a hiccup-like motion as we move across the map. Be sure to check out our previous coverage for more information on The Witcher 3, here and here. Witcher 3 CPU Requirements. On the Hitman benchmark at 1440p with ultra settings and DirectX 12, the 1080 Ti ran at 128.1 fps, while the regular 1080 played at 106.4 fps. AMD's 15.4 Catalyst Beta was attempted and worked for some cards, but was eventually abandoned for 14.2 stable drivers (250X, 285 struggled on 15.4). If you skimmed past the part where we talk about 1440p above, it's worth a quick read. In fact, almost none of these devices are. Witcher 3 4K Benchmark – SLI GTX 980s vs. Titan X, 290X, 285, More At 4K, we were only able to test the GTX 980, Titan X, and R9 290X. Ambient Occlusion: We set this to "SSAO" for all testing. Proprietary technologies were avoided when they did not improve performance of the host manufacturer. The Witcher 3: … The higher resolution can replicate the sharpening effect to some extend so it does indeed seem quite similar. The Witcher 3's settings feel relatively tame in the face of other recent releases, but still require demystification. NVidia HairWorks: Part of nVidia's GameWorks SDK that's provided to game developers. Texture quality contributes to VRAM consumption notably. The Witcher 3: Wild Hunt. Anyway for Benchmarks in TW3(greatest load scenarios): GPU wise: Skellige or Kaer Morhen wilderness. The Division And The Witcher 3 Results ... 980 Ti or Radeon R9 Fury X could also be considered playable at 4K and maxed-out detail settings. WITCHER 3 4K THE WITCHER 3 4K WITCHER 3 ULTRA 4K THE WITCHER 3 ULTRA gtx1080 gtx 1080 THE WITCHER 3 GTX 1080 gpu benchmark Gaming Rig Gaming Computer gaming pc Gamers video games 4K 4k video This time around, though, we turn that technology off to even the playing field. The game is third in a series, preceded by The Witcher and The Witcher 2: Assassins of Kings. Lowering this means that foliage will "pop" into view as the visibility threshold is met. The average is nine percentage points higher than the original 2070, ten points higher than the RTX 2060 Super. The video walks through their benchmark course used during video card benchmarking for the Witcher, an exhaustive process that seeks to uncover the best graphics cards at various settings. Using medium settings, a slight FPS gain emerges and pushes SLI GTX 980s just barely into a playable spectrum – but dips in combat or certain game areas may force still lower settings. AW: The Witcher 3 im Technik-Test: Das schönste Rollenspiel? It's still not exactly “playable” at ultra settings with 4K resolution, but we're getting there. The latest 352.86 GeForce driver was used during testing. We have also provided some amazing 4K Ultra settings footage of The Witcher 3: Wild Hunt, which can be viewed here. Bloom is a shader effect that's prevalent when light bleeds into environments; an example would be light cast through a window or the "shimmering" seen above an open flame. CD Projekt Red's game doesn't front the tremendously overwhelming assortment of options that GTA V does – all of which we tested, by the way – but it was still a time-consuming piece of software to analyze. The Witcher 3 Gtx 1080 4K UltraHD Maxed Settings Ultra Fps Gameplay . Anti-Aliasing was left completely disabled for this testing. Let's look at medium. Benchmarking the Witcher 3 proved to be more cumbersome than any game we've ever benchmarked. We saw a playable average FPS with the GTX 980, but its 1% low and 0.1% low FPS were abysmal. At 1440p, the SLI GTX 980s are more than capable of running the game in excess of 60FPS at ultra settings. Choose Game Settings. Today I wanted to show a benchmark video with heavily modded Witcher 3 graphics and other some addition mods. A photographic vignette applies a soft shadow or darkness around the edges of an image. When the rendered output is more heavily dominated by water, framerate will show greater dips from higher water qualities as defined here. Welcome to the Witcher 3 Subreddit! In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. We've had success with the newest Catalyst Omega beta in the past, but it's still not perfectly stable. CD Projekt has also revealed the changelog for the day-1 patch which can be viewed here. Depth of Field layering produces a “bokeh” (blurred background) effect surrounding the in-focus object or character. It covers everything that fans have been asking for and provides answers to most questions without spoiling the experience. Custom GTX 1070 Ti Benchmarks: The Witcher 3 Let’s take a look at how well the Asus ROG Strix GTX 1070 Ti, the Inno3D model and the Zotac AMP Extreme version perform when playing The Witcher 3 … The Titan X is just barely within range. Number of Background Characters: Pretty simple. Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. Objects will lose sharpness, texture (as in grit, not as in actual textures), and apparent depth as this is decreased. SSAO was used as the AO technology (HBAO+ is nVidia-specific and also creates a slight performance hit); HairWorks was entirely disabled (big FPS hit, too). To play the game at Medium / 1080 with 60+ FPS average, you'd need either an R9 290X from the AMD camp or GTX 970 from the nVidia camp; 1080p / ultra seems hard even on a GTX 980. In the case of the Witcher 3, it's not quite as bad, but still noteworthy. The video was captured at 50Mbps and rendered-out at 35Mbps, 4K and 30FPS (we couldn't render 4K60 due to restrictions). Spielen in UltraHD/4K wird in unmittelbarer Zukunft vermutlich in greifbare Nähe rücken. The game was restarted after every graphics setting change, and it must be -- performance suffers a slight hit if it is not manually restarted. Multi-GPU technology is a must for gaming at 4K resolutions in The Witcher 3. Terrain Quality: There's no direct mention of tessellation or deformation of terrain elements, but terrain quality does impact the detail of hills and other terrain elements. How well can you run The Witcher 3: Wild Hunt on a GTX 1080-Ti @ 720p, 1080p or 1440p on low, medium, high or max settings? Be sure to check out our texture quality comparison and its impact on VRAM / FPS once you're done here. We're running 2x980s at max graphics (sans AA) at 4K in this video, just 'cuz. We'll validate this in our next test run, but our current hypothesis is that this setting impacts non-character actors as well, like some unessential wildlife. This is largely due to optimization issues across the board, but we'll dive into that momentarily. The settings are something we're actively investigating for the next article, due for publication shortly. At 4K … Close. Ovako izgleda Witcher 3 sa 4K Ultra podešavanjima (video) Na YouTube-u je osvanuo video za The Witcher 3: Wild Hunt igru, koji prikazuje detalje ovog naslova u Ultra High rezoluciji (Ultra HD/4K) 11.05.2015 22:26 Vesti 0 System RAM consumption hovered around 2.1GB. More on this as we continue to dissect the game. Some posts on Wccftech.com may contain affiliate links. Even the Titan X and SLI 980s don't show particularly compelling high-percentile metrics, falling far below what we normally see in other games. Updated for patch v1.04. Though the GPU is the most important component for running The Witcher 3, the game is also CPU-intensive. The 270X is just barely playable with additional tuning. We eventually found relative stability and were able to test the game, but ran into other issues on behalf of CD Projekt Red. First note that, as of this test, AMD has not yet provided game-ready drivers for The Witcher 3. We do not measure maximum or minimum FPS results as we consider these numbers to be pure outliers. We saw moderate FPS impact with AA -- not as much as one would expect -- but elected to disable the tech to stick with our past methodologies. Last modified on June 01, 2015 at 7:00 am, HW News - GPU Mining Phase-Out, AMD Zen 3+ Rumors Wrong, DDR5 Inbound, HW News - Dell's Scummy Tactics, RTX 3070 Ti Rumor, NVIDIA Challenged on ARM Purchase, HW News - RTX 3080 Ti Arriving, GPU Warranty Shadiness, Intel Fires at NVIDIA, HW News - GPU Smuggling, AMD Zen 3 Vulnerability, 1080 Ti Fake Rumors, CPU: Intel i5-2500K or AMD Phenom II X4 940. We disabled this completely for all testing to eliminate test variance, regardless of which manufacturers was presently on the bench. User account menu. Detail Level: The LOD of objects and game elements. Benchmark-Live-Ticker (aktuell: 14 GPUs) Krass, wie viel sich seit dem Release in Sachen Performance getan hat! Game settings were tweaked in methodology for the most fair comparison (below), but primarily checked for FPS at 1080p (ultra, medium, low), 1440p (ultra, medium), and 4K (ultra, medium). For the time being, we found a work-around with the GTX 980: By installing an SLI configuration and then disabling SLI (using a single GTX 980), we were able to conjure a 2560x1440 resolution option in the game's graphics settings. Utilizing the company’s in-house engine, REDengine 3, … It was ugly. All rights reserved. Some of the game's settings are tanking performance of the 99th and 99.9 percentile FPS ranges. VRAM consumption never exceeded 2.7GB during our testing, which is noteworthy -- many of the games we've benchmarked lately (ACU, FC4, GTA V) have exceeded 4GB when the memory is available to the system. Among others, we … In the meantime, stay tuned to our YouTube, twitter, or facebook accounts for updates as we investigate optimization pathways. The R9 270X isn't quite there for 1080p / medium performance on the current drivers, but let's see how it does on low: Not much better. The Witcher 3 | 2080ti Benchmark | 4K ULTRA Settings / I7 8700K. We tested using our updated 2015 GPU test bench, detailed in the table below. We're also missing an R9 280X despite requests, but hope to add one of those (or a predecessor) in the near future. The Witcher 3 Gtx 1080 TI 4K UltraHD Maxed Settings!! Benchmarking the Witcher 3 proved to be more cumbersome than any game we've ever benchmarked. Odd, but it worked. In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. First, note that this article makes no intent to comment on gameplay value or worthiness of the game beyond its raw performance output. Our thanks to supporting hardware vendors for supplying some of the test components. We'll skip the obvious ones and keep this at a top-level for now, but check back shortly for more information on the game's settings. Game settings were manually controlled for the DUT. 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A single GTX 980 or R9 285 would not be sufficient for 1440p / ultra settings. Der dritte Teil der Fantasy-Saga rund um Hexer Geralt will sowohl inhaltlich als auch technisch an der RPG-Konkurrenz vorbeiziehen. Grass Density: We learned with GTA V that grass density actually can have profound impact on game performance. This data is noisy because framerates depend on several factors but the averages can be used as a reasonable guide. You can read more about The Witcher 3: Wild Hunt benchmarks here. HairWorks enacts one of the largest hits to performance out of all game settings, even on nVidia hardware. The launch cinematic which was made available yesterday looks amazing. Check out our Graphics Optimization Guide for optimal settings in the Witcher 3. RTX 2060 Gameplay Benchmark. Our last outing with The Witcher 3 saw us enabling HairWorks, since none of the comparison cards came from AMD. Chromatic Aberration doesn't necessarily make a lot of real-world sense in the Witcher, as it is primarily used to describe a camera lens' inability to bring all EM wavelengths (colors) into focus. HBAO+ is an nVidia-enabled AO technology that produces a slight performance hit to hardware, but is optimized for on nVidia GPUs. Vignetting: The final photography term in The Witcher 3's settings. Archived. Game settings were tweaked in methodology for the most fair comparison (below), but primarily checked for FPS at 1080p (ultra, medium, low), 1440p (ultra, medium), and 4K (ultra, medium). They claimed that the PC build was not final and that the PS4 version dis not use the day-one patch which not only fixed the PS4 framerate issue but also implemented a few visual enhancements. Our reference GTX 980 and our AMD R9 290X could not use 2560x1440 resolutions without hacks, and after digging through the game's configuration files, I think 1440p resolution support could be hacked through game files or external software. CD Projekt Red's game doesn't front the tremendously overwhelming assortment of options that GTA V does – all of which we tested, by the way – but it was still a time-consuming piece of software to analyze. The definitive graphics, performance and tweaking guide for The Witcher 3: Wild Hunt. For instance... 1440p wasn't present for some devices. A single GTX 980 did not present this option. Resolutions and settings tested: 1080p Medium 1080p Ultra 1440p Ultra 4K Medium 4K Ultra Medium settings The Medium settings preset is selected. The GTX 960s do well, too, with no clear victor between the 4GB and 2GB models (though this isn't always the case). We moderate comments on a ~24~48 hour cycle. 4. GamersNexus.net is Owned, Operated, & Maintained by GamersNexus, LLC. Seite 3: Sondertests: UltraHD, HairWorks und Anti-Aliasing The Witcher 3 in UltraHD/4K. Ambient Occlusion, at a top-level, governs how the light interacts with reflective surfaces in the game. While many have argued that the game has lost some of its visual flair since the 2013 reveal trailer, CD Projekt RED claims that they have not changed the textures, and that they have only toned down as sharpening filter that was causing eye strain. HairWorks draws additional strands of hair and adds a fluidity of motion that assists in realism. This is a game software issue. This video shows our GPU & CPU benchmarking 'course' for The Witcher 3 on PC. Average FPS, 1% low, and 0.1% low times are measured. The R9 290X is well within playable range, though has poor 0.1% low performance (something we'd imagine would be fixed with driver tuning, but can't be sure). Posted by 11 months ago. Scenario A 3-minute recording of a battle against a monster. The setting governs view distance of grass and unessential shrubs / plantlife that juts up from the terrain. The game doesn't scale remotely as well as GTA V – a title that is played shockingly well on some IGPs – and it remains to be seen whether further driver updates or game patches will resolve this. If you want to run Witcher 3 on high settings, you will need to invest in a high-tier CPU. This mod does not change clouds from Toussaint or the clouds used in the Heavy clouds env.