Shoot the light near the movable container to get it to rise. Prologue. Take your favorite fandoms with you and never miss a beat. The next area requires teamwork to progress. How to unlock the Completed Chapter 6 - 1 trophy in Resident Evil 5 (PS3): Complete Chapter 6 - 1 on any difficulty setting. If you are not comfortable with getting close to the gunner, equip a rifle and use the crates to snipe him when he isn't firing. It is set in Kijuju, a coastal city in West Africa. Resident Evil 5 HD Walkthrough S-Rank Chapter 6-1: No Damage. I'm playing this level in Veteran mode with Gold Edition updated and this enemy is bugged. A small host of Majini will spawn along with a pair of Big Man Majini. 1 Plot 2 Transcript 3 Walkthrough 3.1 Underground Garden 3.2 Progenitor Virus House 3.3 Experimental Facility 4 Rank conditions 5 Bibliography 6 Sources Chris and Sheva reach the Tricell facility in hopes of rescuing Jill, but she is nowhere to be found. Upon death, it will drop a keycard for the crane. Resident Evil 5 Guide BSAA Emblem Locations Introduction. Resident Evil 5 Throughout the game, as easter eggs, these turquoise colored emblems can be found attached on walls, on top of poles in the distance, hidden between cracks in walls, you name it. How to unlock the Completed Chapter 6 - 1 trophy in Resident Evil 5: Complete Chapter 6 - 1 on any difficulty setting. This will also trigger Majini to attack from the corridor. This includes where to find emblems, rewards, and more! NEW Resident Evil 6 Gameplay Walkthrough Part 1 includes the Prelude and Chapter 1 of the Leon and Helena Campaign. Jump down from the platform and follow the path to a large cylinder in a container. However the door to get to the control pannel requires a keycard. emblem locations guide and list per story mission & chapter in Resident Evil 5 (RE5). Resident Evil Survivor 2 CODE:Veronica (2001), Resident Evil: The Umbrella Chronicles (2007), Resident Evil: The Darkside Chronicles (2010), Resident Evil: Operation Raccoon City (2012), https://residentevil.fandom.com/wiki/Chapter_6-1_(Resident_Evil_5)?oldid=754159. Please help to improve the article, or discuss the issue on the. It continues Chris Redfield and Sheva Alomar's exploration of the Tricell oil tanker, and sees Excella Gionne's departure. Kill the attackers and then stand on the yellow crate. FREE IOS APP. First, the one directly ahead of you, then up and to the left of that one, look below you, 45 degrees left from the starting position (next to some green containers, to the left of where you started and below is where the fourth one is, move along the walkway until it turns right and around the corner is the fifth one, finally, approach the ladder (but DON'T go down) and the sixth Majini will climb into the area, shoot him and you are safe to continue with no alarms. Equip a magnum or rifle and be ready to fight a Gatling Gun Majini. If you did not eliminate the Majini atop the crane tower, a trap will be triggered and your partner (Sheva or Chris) will be trapped underneath a container. Chapter 5-3 Resident Evil Wiki is a FANDOM Games Community. The chapter ends with a cutscene of Wesker flashing back to the night with Spencer. Resident Evil 5 Walkthrough S-Rank Chapter 1-1: No Damage. Move to the locked gate and open it with the keycard. Completed Chapter 6 - 1 is an achievement in Resident Evil 5. We've almost found Wesker, there are just a few more obstacles before we reach him. A Big Man Majini (You have a chance to get The Works achievement and remember to use a Flash Grenade or the Stun Rod on the Big Man Majini) will attack along with another set of Majini and dogs. Climb to the top and turn to the right. Resident Evil 5: Desperate Escape. Climb the ladders to the controls and activate the crane. this will show you how to resident evil 5 chapter 5-1 walkthrough!Thanks to ItS_uR_fuNeRaL98for helping me with this video thanks Chapter 6-1 is the fourteenth level of Resident Evil 5. So to say that Resident Evil 5 has a lot to live up to is an understatement of epic proportions. Check out this BSAA (B.S.A.A.) This area has many spots with gems, chests with treasures, and even a Rocket Launcher! Chapter 1-1 is the opening chapter to Resident Evil 5. A few things to keep an eye on as this fight ensues. Chapter 6-2. BSAA stands for Bioterrorism Security Assesment Alliance, and they have their own emblems. It really helps! Was this guide helpful? You can earn up to 10k in a short amount of time. Collect the items in the room after the cutscene ends and go down the corridor. 1 Plot 2 Transcript 3 Walkthrough 3.1 Ship Deck 3.2 Ship Hold 4 Rank conditions 5 Bibliography 6 Sources The chapter begins with Chris and Sheva on a platform aboard a Tricell tanker. Resident Evil 5 Wiki Guide. Kosack. As you proceed into the area, be wary of dogs that will attack when you round corners. Resident Evil 5 (RE 5) is the sequel to 2005's Resident Evil 4. Controls; Characters; Downloadable Content. In this chapter, when Sheeva is in a jail, one Majini have a card it work in a tow. It is worth 15 points and can be received for: Complete Chapter 6 - 1 on any difficulty setting. Player: Push the bin and jump down off the platform. Detonate the gas canisters and collect the nearby items. Read this Chapter 6-1 walkthrough guide of Resident Evil 5 (RE5), including boss tips, emblem locations, treasures, and more! This is a Bronze trophy. Resident Evil 5 HD Walkthrough S-Rank Chapter 6-1: No Damage Regardless of which lift you took up, you'll want to explore both areas where the … Resident Evil 5 > General Discussions > Topic Details. While damaging if struck by one, the reload time is quite slow. Climb the tower to the highest point and use a sniper rifle to kill any enemies in the distance. Resident Evil 5 HD Walkthrough S-Rank Chapter 6-2: No Damage The beginning of this chapter will start just like most others -- eerily quietly. Best Gaming Chairs 2021: Top Computer Chairs for PC Gamers, Essential Tips for Getting Started in Valheim, Little Nightmares 2 Spoiler-Free Puzzle Guides, CoD Zombies: Outbreak Mode Weapon Unlocking, Things to Do First in Assassin's Creed Valhalla, How to Get the New Mario Items in Animal Crossing, Bowser's Fury: 12 Big Tips for Getting Started. Top Contributors: IGN-GameGuides, ... BSAA Emblem #28 - Out of all thirty emblems in the game, the first of three found on Chapter 6-1 … Multiple enemies will flood from the shipping crates. Game: From the starting point, a Majini atop the nearby tower is visible. When damaged, he will spawn Duvalia parasite. Once you approach the central region, many enemies will spawn from the container crates and nearby outlets. While obscured, he is able to be sniped. Collect the items and climb to the platform. Check Out Chapter 3-1 Walkthrough! YES NO. Chapter 5-1 is the eleventh level of Resident Evil 5. There are numerous enemies scattered about the level that can be eliminated through use of a sniper rifle. Nextlevel: Chapter 6-1 Part 1. IGN Store: We got Tees for Spider-Man, Star Wars, and more! Resident Evil 5 6-1: Ship Deck - Resident Evil 5 guide. Lastlevel: Chapter 2-1 is the third level of Resident Evil 5. A pair of Adjule will attack from one of the containers. Read this Chapter 6-3 walkthrough guide of Resident Evil 5 (RE5), including 6-3 Wesker boss fight tips, emblem locations, treasures, and more. I'm on my first playthrough of this game and have encountered a bug which is preventing me from progressing through the game. The distances are quite large, so the Dragunov SVD is recommended. Be sure to "like" this video if you enjoy it. 1 Plot 2 Walkthrough 2.1 Public Assembly 2.2 Urban District 2.3 Abandoned Building 2.4 Furnace Facility 3 Rank conditions 4 Gallery 5 Bibliography 6 Sources Bravo Team continues on its travel to the warehouse to apprehend Ricardo Irving. Date: March 2009 This game guide shows you BSAA emblem locations, treasures, and includes strategies for all 6 missions and boss fights. 1 Plot 2 Transcript 3 Walkthrough 3.1 Main Deck 3.2 Bridge 3.3 Bridge Deck 4 Rank conditions 5 Bibliography 6 Sources Chris and Sheva walk out into an open area of the ship, where they … The corridor will exit into a large area with a multitude of Majini. Chris RedfieldSheva Alomar Resident Evil 6 Guide. From here, it is possible to prevent a trap. Near the start of chapter 6-1 Sheva gets trapped and you have to free her. Chapter 6-1 is the fourteenth level of Resident Evil 5. Chapter 6-2 is the fifteenth level of Resident Evil 5 and second part of Chapter 6. Go up the stairs and look for any enemies. Summary: The second major story pack for Resident Evil 5… The following area contains a trio of rocket launcher-wielding Majini who reload the launchers after use. There are more gas canisters scattered about which have an effect similar to a magnum shot. 1 Plot 2 Walkthrough 2.1 Storage Facility 2.2 The Bridge 2.3 The Port 2.4 Shanty Town 2.5 Train Yard 3 Rank conditions 4 Bibliography 5 Sources After Kirk Mathison's helicopter goes down, Chris Redfield and Sheva Alomar mode in to his crash site, awaiting the arrival of BSAA reinforcements. Chapter 6-1 May 19, 2015 @ 4:51am Bug in Chapter 6-1, Missing Majini with Magnetic Card. Table of Contents. Once your partner is standing on the container opposite yours, shoot the light to raise their platform. Check out this walkthrough Resident Evil 5, Chapter 6-1: Ship Deck. Shooting him in the leg or head will prompt Chris and Sheva to use their most powerful combo finisher moves. D&D Beyond In the area where your partner gets caught under the cage, check the container beside the switch you need to shoot. ... Chapter 6-1 Emblem 2 - Inside Ship Container. Leon's campaign. Use the wall cover to avoid ambushes by the Majini. There is also another safe containing 3000 gold past a platform and concealed by a movable container crate. The second major story pack for Resident Evil 5, Desperate Escape follows Jill Valentine and BSAA agent Josh Stone as they work together to escape from the Tricell facility under the darkness of night. In This Wiki Guide. Completed Chapter 6 - 1 achievement in Resident Evil 5 (PC): Complete Chapter 6 - 1 on any difficulty setting - worth 15 Gamerscore Free Mobile App for you. A good portion of this region of the ship is unpopulated by any enemies and has quite a good deal of items. There is a safe containing another keycard near the exit. The main enemies of this level are the "Town Majini", with the Executioner Majini being an optional though hard to avoid boss. After dealing with the Majini, collect any items and drop into the tunnel. Fandom Apps Take your favorite fandoms with you and never miss a beat. I spent a good twenty minutes searching the ship for this keycard before I gave up and looked at a walkthrough online. The easiest mean to deal with this boss is to use a magnum and get up close. Be ready to deal with parasites as some will spawn Cephalo while the last is guaranteed to turn into a Duvalia. Prologue. However, if you do trigger the alarm, take advantage of the cover and snipe the Majini as they reload. for iPhone and iPad. Be quick as your partner is under attack by dogs. Completed Chapter 6 - 1 achievement in Resident Evil 5 (Xbox 360): Complete Chapter 6 - 1 on any difficulty setting - worth 15 Gamerscore Resident Evil 5; Table of Contents; Getting Started. Use this time to snipe them, but be wary as the crates shielding you can be destroyed. Table of Contents Chapter 6-3 Walkthrough Chapter 3-1 Marshlands is another good stage to farm for money in Resident Evil 5. Stats taken from BIOHAZARD 5 kaitaishinsho.[1]. Once dealt with, collect the items and head toward the elevator. Chapter 3-1 Marshlands Money Farm Guide Can Earn 10K Gold When Replayed. Completed Chapter 6 - 1 achievement in Resident Evil 5: Complete Chapter 6 - 1 on any difficulty setting - worth 15 Gamerscore There is a Majini standing on the crane tower. After dealing with him, collect the keycard and search the area for items. Game Guide. Lob a grenade onto the container to break the emblem. Proceed down the pathway and look to your left. It is possible to skip the area where the alarm goes off and lots of Majini come after you, there are 5 Majini in the room, followed by a sixth who will climb in, take them out in this order with headshots from a sniper rifle. Chapter 6-1 Emblems. The chapter begins with Chris and Sheva on a platform aboard a Tricell tanker. The trap was moved by the crane such that it can be moved across to find a safe with 3000 gold. Once you jump down from the tower, there are multiple crates in the area. Grab it and open the door. This is a Bronze trophy. Proceed to the upper deck and exit the area once you are done. Press the button to raise the shipping crate. Lost in Nightmares; Desperate Escape; Versus Mode; Walkthrough. Go to the right and break the crates near the ladder. Drop down from the platform and follow the linear path to the tower, eliminating any enemies along the way. Resident Evil 5's opening chapter begins innocuously enough. Your AI partner will automatically shoot the light to raise the crate. One Majini will appear with a shield. Resident Evil 6 Game Guide is also available in our Mobile App. Chapter 1-2 is the second level of Resident Evil 5. Game Guides & Walkthroughs. There are numerous enemies scattered about the level that can be eliminated through use of a sniper rifle. Retrace your path back to the trap and use the break in action to reload and check the area for supplies. Strong Language, Intense Violence, Blood and Gore. If not taken out before alerted, he will start lobbing grenades until killed. Shoot the green light on the northern side to raise a container and unlock the door to your left. Resident Evil 4 is considered by many to be one of the best games ever made. The following scene transition will start a cutscene with Excella Gionne. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. After clearing the items, equip a shotgun and proceed up the stairs.